23.8.12

30 Day Art Challenge

So uh here is catching up. I redid #1 to be more serious. I feel through on being serious on some of the others. and # 6 I have to think of something I haven't drawn. I think I have drawn everything I can think of. So maybe if someone comments something I may not have drawn I could draw it.







17.8.12

30 Day, Day 1

Just to show how serious I am I will start with number one now.


30 Day Challenge

30 Day Drawing Challenge

30 day drawing/art challenge!

1. Yourself or your persona.
2. Someone you like (celebrity, significant other, or crush)
3. One, some, or all of your friends.
4. An animal you think is really cute.
5. Your favourite outfit.
6. Something you’ve never drawn before.
7. Your family or a family member.
8. Something with your favourite colour.
9. Your favourite cartoon/anime character.
10. Something you couldn’t live without.
11. Your favourite food.
12. An inanimate object.
13. A group picture.
14. Your favourite book character.
15. Someone from your favourite board or video game.
16. Something that represents your favourite song.
17. Your favourite holiday.
18. A couple (any two people).
19. Something you’re afraid of.
20. A comic.
21. Something you don’t like.
22. Your favourite season.
23. Something that makes you happy.
24. Something that represents your favourite culture/country/language.
25. Someone or something from mythology.
26. Your favourite sweet food/candy/etc.
27. Your favourite scene from a movie.
28. A room.
29. Your favourite weather.
30. Something you’d like to share with your followers or friends.

4.2.12

Ideas

Posting ideas where someone may have the chance to comment on them.
-I've been working with a map from the last dungeon magazine basically making it my own. I have different areas filled with some of atleast my favorite things... which I guess might not be the best thing. Creating a world that I want to play in without really the chance anyone else wants to play there. Though really... they will.
I am running it in Pathfinder.

I wanted to start off with general races and ideas.
Humans are bleh widely different and stretched out, the main stretch over two continents which used to be one before the disaster the shattered the center area housing the emperors palace into bits leaving only a grouping of islands. So mostly what is left is free cities/new kingdoms of only a few cities each.

Elves are pretty alien and mysterious. The younger elves who travel the world seem to differ as widely as humans... but after so long they return to their forests where they live out their immortal life... I think it's very dangerous for an non-elf to enter these lands unwelcome even half-elves have trouble. Also also... also... I think elves find things futile and eventually become hostile to all outsiders... and eventual evolve into full fey/woodland things... like dryads or treants.

Dwarves are greedy selfish and proud... also slightly communist when it comes to other peoples land and things...   Troll Hunters from warhammer fantasy exist here. so does the book of grudges. One major bit of history from the dwarves.. they once strayed far finding a mountain with rich deposits.. enslaved the gnomes whom were born there, and when they reached the otherside of the mountain started to reap the forest there... over a hundred years later not a single dwarf remained on that land. The elves had not taken it lightly.

Gnomes... born to their mountain they played and danced some even with elves in the forest below... then the dwarves came and only darkness and pain existed. But they survived... gaining some measure of racial magic, and also under the dwarves learned much of the fine art of crafting... if only those crafters hadn't gone so crazy... though most gnomes enjoy their freedom with barely a glimpse at the past some remember those friends and family whom were taken by boat and never seen again.

Halflings... ebberon halflings rule. I like barbarian and ranger halflings living on the plains like conan, and surrounded with dinosaurs... this exists. But there are those tempted by the ways of the lazy humans... and have come to town. Of these two types exist, the normal shop keepers, farmers and fat little bakers. And the greedy shadowy mafia like underground created by the natural urge to prey on the weak. Sometimes if they need some wetwork done they will send for a cousin from the old country to do a little hunting in town.

Halfelves/orcs. live really as their parents raise them. Half-elves aren't really accepted widely into elven society, but half-orcs who show merit and strength find no problem fitting in among orcs.

I guess thats good for base races.

Also Humans... norse like culture far to the north above the dwarves...raiding.. fighting trolls giants and demons... some event happened up here... it is chaos really.. very warhammerish.

To the south is a land of jungle and ancient temples/ruins... tribes of whatever live here... and some human colonies.

Pirates hold a loose kingdom among islands and hidden coves.

The once great Empire is very roman before it's downfall.

18.1.12

Zak's DM Questionnaire

1. If you had to pick a single invention in a game you were most proud of what would it be?
I can't think of anything I've really invented that I can't point to something that inspired it just to explain the invention.

2. When was the last time you GMed?
Sunday Pathfinder

3. When was the last time you played?
Two weeks ago saturday Star Wars Saga

4. Give us a one-sentence pitch for an adventure you haven't run but would like to.
Call of Skullthulhu Island

5. What do you do while you wait for players to do things?
Grin, roll dice.

6. What, if anything, do you eat while you play?
Pizza, snacky cakes.

7. Do you find GMing physically exhausting?
No.

8. What was the last interesting (to you, anyway) thing you remember a PC you were running doing?
Collecting Monsters to sell to an arena for fights.

9. Do your players take your serious setting and make it unserious? Vice versa? Neither?
I think its been pretty setting specific with attitudes so far.

10. What do you do with goblins?
Make em mean and nasty with a touch of silly.

11. What was the last non-RPG thing you saw that you converted into game material (background, setting, trap, etc.)?
Peter Pan having his shadow sewn on into a magic item slot.

12. What's the funniest table moment you can remember right now?
Player of mine recently got his skin ripped off, he only had to not roll a one.

13. What was the last game book you looked at--aside from things you referenced in a game--why were you looking at it?
Neoclassical Geek Revival playing on trying to run something on G+

14. Who's your idea of the perfect RPG illustrator?
For me everything looks like Frazetta, or like when you get a book of concept art for something and they have tons of those sketches with watercolor added to them.

15. Does your game ever make your players genuinely afraid?
Atleast once it did. He wanted to go home.

16. What was the best time you ever had running an adventure you didn't write? (If ever)
Probably Mask of  Nyarlahotep.

17. What would be the ideal physical set up to run a game in?
Someplace comfortable. 

18. If you had to think of the two most disparate games or game products that you like what would they be?
Seems like everything I like is similar.

19. If you had to think of the most disparate influences overall on your game, what would they be?
I want to say Lovecraft but it seems like so many things I also read or use as influences are likewise influences... even cartoons. 

20. As a GM, what kind of player do you want at your table?
One that wants to live in the game world, not just react to things. 

21. What's a real life experience you've translated into game terms?
My grandmothers farm... it's was a Cthluhu story waiting to happen.  Ask me about it sometime.

22. Is there an RPG product that you wish existed but doesn't?
It feels like it's right there waiting for me to mention it, but when I define it, it's not something I would waste a wish on. :P

23. Is there anyone you know who you talk about RPGs with who doesn't play? How do those conversations go?
I guess he played in highschool, mostly he either can't because he is working. Or when he is free doesn't because his girlfriend mocks it.

13.1.12

Krytos: Skeleton City

1. Tavern/Casino(basement)
2. Inn/Tavern
3. Residence.
4. Residence.
5. Residence.
6. Outfitter/General Store
7. Grocer/Baker
8. Under the Pelvis: Town Hall, Mayor's Office, Sheriff's Office, Jail, Safety Shelter for Storms or Attacks.
9. Residence
10. Blacksmith
11. Stables
12. Residence.
13. Residence.
14. Residence.
15. Residence.
16. Doctor.
17. Temple on the Pelvis of the skeleton. Stairs and ladders help the faithful to the top.

The Town of Kytos is almost a hundred years old. First founded by travelers whom found the colossal skeleton a safe place to rest. The current street is the third such built. The first was buried almost 70 years ago. The second was built on top and they dug down to connect to the old buildings. Then when sand threatened to bury the town a second time they build enclosed walkways first across the front entrances on each side of the street then they connected the two sides at each end and twice near the middle. And when the sand buried those they continued to use the under passage as a way to defeat the heat of the desert sun, and build again on top of those buildings.
The Town Hall is a meeting place and fills the space between the skeletons pelvis. Now stretching two stories underground it houses Offices, the Jail, and the original hall at the bottom serves as a safety shelter with stocked goods.
The Temple on the pelvis was built by monks who favored the sunlight there and the strange location settled by the towns folk and bought the rights to build there. They hold services, though the rickety climb up the pelvis doesn't bring those but the truly faithful and brave.
Other things of interest. There was a building in the skull, but it is long been buried. The orange things between the ribs are banners used to shade from the wind and sun. Also at night large candle lit chandeliers are suspended from the spine over the town lighting the streets slightly more then starlight would have.
Underground, as noted the Tavern has a casino, other buildings either are storage for business and homes for the owners. And residences are for either extended or multiple families. Or worse.

I expect there is much to do with the town, what is everyones main income? Is there a mine nearby? I like the mining town idea, but ofcourse you can place Krytos where ever you wish in your setting. Maybe add outlying houses outside the protection of the ribcage. Or whole farms. I think of Krytos as a desert or wild west town. Maybe even the Stable doubles as a stop for a stagecoach. Either way I wanted to share this people.

Game on. 

5.1.12

Badgertaur

Bad cell phone pics



Slightly better photoshop

now in usable token separation